THE BRASS-EDGED DISK

€50.00

Hand-poured matte composite disk with a brass zipper trim embedded around the rim. The brass zipper is a deliberate construction quote from the studio’s apparel work — hardware as ornament, applied to surface instead of fabric.

Use as a coaster for THE COLUMN or THE MONOLITH, a base for a candle, a tray for rings and keys, or as a standalone surface piece. Compatible with our Volcanic Stones and Botanical Extracts.

MATERIAL: Hand-poured composite with mineral pigment. Embedded brass zipper trim.

DIMENSIONS: 13 cm diameter × 2.5 cm thick (approximate — each unit varies slightly). WEIGHT: ~480 g.

SURFACE: Matte face, polished brass rim.

HARDWARE: Brass zipper trim.

PRODUCTION: Solo studio. Each piece poured, cured, finished, brass-set by hand.

AVAILABILITY: Continuously produced. Restocked in batches.

ORIGIN: Engineered in PRT.

Hardware as ornament.

NATURAL VARIATION

Each OBJECT is hand-poured. Depth of color, surface texture, and shape vary from piece to piece. This isn’t inconsistency — it’s the material behaving as material. No two OBJECTS are identical.

Hand-poured matte composite disk with a brass zipper trim embedded around the rim. The brass zipper is a deliberate construction quote from the studio’s apparel work — hardware as ornament, applied to surface instead of fabric.

Use as a coaster for THE COLUMN or THE MONOLITH, a base for a candle, a tray for rings and keys, or as a standalone surface piece. Compatible with our Volcanic Stones and Botanical Extracts.

MATERIAL: Hand-poured composite with mineral pigment. Embedded brass zipper trim.

DIMENSIONS: 13 cm diameter × 2.5 cm thick (approximate — each unit varies slightly). WEIGHT: ~480 g.

SURFACE: Matte face, polished brass rim.

HARDWARE: Brass zipper trim.

PRODUCTION: Solo studio. Each piece poured, cured, finished, brass-set by hand.

AVAILABILITY: Continuously produced. Restocked in batches.

ORIGIN: Engineered in PRT.

Hardware as ornament.

NATURAL VARIATION

Each OBJECT is hand-poured. Depth of color, surface texture, and shape vary from piece to piece. This isn’t inconsistency — it’s the material behaving as material. No two OBJECTS are identical.